I've pretty much got to be around for the evolution of video games as they are today. I went from Pac-Man of yesteryears all the way to the likes of Skyrim today. I have a feeling I'm about to get to do the same thing with VR. We've come a long way since Lawnmower Man, but for something with reality in the name, we've got some room to grow. We've got backgrounds & scenery down, we just still can't get the interacting with a living person down for home use. That being said, I'm still very excited to get a chance to play this new Coco "social VR experience" coming to Oculus Rift November 13 & Gear VR on November 22 to coincide with the release of the film. I'm still looking for that thing that makes me have to have a VR system, & this definitely looks like a step in the right direction. I can't wait until home VR winds up on the same level as commercial VR. Really would like to see what everyone else thinks about this one though? Put it I the comments, like, & share.
Coco VR?
Introducing Pixar Animation Studios' first VR experience with the visual - and storytelling - magic only Pixar could produce. You and your friends will explore the world of Disney*Pixar's newest film, Coco, in this social VR experience. Coming to Oculus Rift November 15 and Gear VR November 22, the day of the film's U.S.
